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Old 03-10-2005, 03:00 AM
Jason Dunn
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Default PocketGamer Reviews Black Core Logic

http://www.pocketgamer.org/showthre...=&threadid=4669

"Sometimes I'll try and come up with my own overview for a game. At other times, it makes sense to let the developer speak for their game before I give you my analysis. Here's what Concrete Udder has to say about Black Core Logic: �It is the dark, dystopian future. Corporations now run what is left of a once egalitarian cyberspace network. New corporation built software monitors and inhibits every move made on the net. Nobody is safe. Even you. Rumours of a revolutionary new kind of Logic bomb are rife. One which will once again bring freedom to the virtual world, which will end the tyranny of the corporations and bring them to their knees. The rumour has a name. Black Core Logic.� Sounds like a George Orwell novel updated to reflect modern technology. In my book, that makes it worth giving a try. Unfortunately, the experience was quite a mixed bag for me."



A less than glowing review of Black Core Logic, but if you're a hardcore "click the items on the screen" gamer, it might be worth a look.
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Old 03-10-2005, 02:04 PM
Menneisyys
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Default Re: PocketGamer Reviews Black Core Logic

I'm a die-hard fan of (mostly) text-based adventure games (Legend Entertainment (if you want to run those old games on your PPC, you want to check out this: http://pocketpcmag.com/forum/topic.asp?TOPIC_ID=13745 ), Magnetic Scrolls etc) (not to be confused with puzzle games like 7th Guest and all its followers, like Myst.). I also liked Fade on the PPC very much.

However, this game doesn't really seem to deliver much, as opposed to Fade. Too bad - the PPC really lacks 'real', native (no PocketDOS), text-centric adventure games.
 
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Old 03-10-2005, 10:55 PM
Typhoon
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Yea, I've tried the demo and I would have to say it really sucks. I was going to say something before but was a afraid of getting bashed for saying so. I remember the first time I saw Logic's graphics...it reminded me the style of graphics for a game I made back in 8th grade (so it's not that impressive).
 
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