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  #1  
Old 02-15-2005, 11:00 AM
Jonathon Watkins
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Join Date: Feb 2004
Posts: 4,303
Default Cube: 3D Gaming for Pocket PCs with Intel 2700G Accelerator

http://www.cubeengine.com/

"Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. . . does decent collision detection & physics, has client/server networking that goes a long way in giving a lag-free game experience, and features a Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer (12 game modes, master server / server browser, demo recording) game with some uncompromising brutal oldskool gameplay."



Cube has apparently been ported to the Pocket PC by Intel. It only works on the Dell X50v, as it uses Intel's 2700G graphics accelerator. I downloaded Cube last night and gave it a quick once over. As these screenshots show, I'd say it was well worth a longer look. It is a work in progress and is currently completely unoptimised, but getting 16 frames a second while wandering round a nicely rendered landscape in full 3D is impressive. You can get more details of the game at the cube website and you can download it from sourceforge. I like the future of portable gaming!

Update: OK, this is why you have to always read the fine print: "64Mb RAM minimum, 128Mb for single player with monsters". So that's why I can't find any. :lol: :cry: So, only specially upgraded X50vs can play with monsters. :? Lets hope that limitation is removed when the game is optimised.
 
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  #2  
Old 02-15-2005, 02:51 PM
Darius Wey
Developer & Designer, News Editor Emeritus
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Drool x infinity. I'm seriously lost for words at this stage. :drool:
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  #3  
Old 02-15-2005, 03:18 PM
Jonathon Watkins
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Join Date: Feb 2004
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Quote:
Originally Posted by Darius Wey
Drool x infinity. I'm seriously lost for words at this stage. :drool:
You know, I'm liking my X50v more and more as time goes on. ;-)
 
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  #4  
Old 02-15-2005, 03:41 PM
wocket
Thinker
Join Date: Aug 2006
Posts: 330

It is very pretty is'nt it, and comes with a few different maps as well. Must give connecting to a server a whirl and see how well it runs :mrgreen:
 
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  #5  
Old 02-15-2005, 04:01 PM
Stephen Beesley
Thoughts Media Review Team
Join Date: May 2002
Posts: 1,004

Okay so just when I am thinking that it is one of these cool new PPC Phone devices that I want along comes something like this!

Now a Dell really is looking good. I would love to have a good 1st person shooter on my PPC. I spent hours playing good ol' Quake on my Jornada and have really missed this since moving to a Toshiba e755 (the d-pad in my Tosh is just too damn unpredictable!).
 
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  #6  
Old 02-15-2005, 04:53 PM
Ekkie Tepsupornchai
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Join Date: Feb 2002
Posts: 2,386

WOW... absolutely gorgeous!! I imagine that's QVGA? It would only be a matter of time before we'll see that kind of 3D rendering over full VGA...
 
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  #7  
Old 02-15-2005, 05:13 PM
Jonathon Watkins
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Join Date: Feb 2004
Posts: 4,303

Quote:
Originally Posted by Ekkie Tepsupornchai
WOW... absolutely gorgeous!! I imagine that's QVGA? It would only be a matter of time before we'll see that kind of 3D rendering over full VGA...
No, it IS VGA. This is on the X50v remember. I resized the picture to fit the front page as usual.
 
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  #8  
Old 02-15-2005, 08:39 PM
Jonathon Watkins
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Join Date: Feb 2004
Posts: 4,303

Bah. Just found out about the "64Mb RAM minimum, 128Mb for single player with monsters" limitation. :?

No monster bashing for me then. :|

Untill my next PPC with 128Mb RAM and a 3D accelerator. :wink:
 
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  #9  
Old 02-16-2005, 12:30 AM
Typhoon
Sage
Join Date: Oct 2004
Posts: 794

Just at the right time...and I just bought a Dell Axim X50v.
 
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  #10  
Old 02-16-2005, 12:52 AM
Darius Wey
Developer & Designer, News Editor Emeritus
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Join Date: Aug 2006
Posts: 12,959

Quote:
Originally Posted by Jonathon Watkins
Bah. Just found out about the "64Mb RAM minimum, 128Mb for single player with monsters" limitation. :? No monster bashing for me then. :|
Don't worry, Jonathon. Your device still gobbles mine up in every way possible.
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