
03-31-2003, 02:42 PM
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Pontificator
Join Date: Aug 2006
Posts: 1,177
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Connected Multiplayer Chess Game
http://www.microsoft.com/resources/casestudies/CaseStudy.asp?CaseStudyID=13778
Microsoft recently commissioned a developer to design and develop a chess game using Visual C# and the .NET Compact Framework. According to its specifications, the game works on all Pocket PC platforms, and also on the Windows desktop, "integrates with a third-party chess Web service, and allows both live and disconnected 2-player games". This is a great example of how Pocket PC games can combine all its built-in strength. I hope to see more games with these characterstics!
"Valentin Iliescu, an independent developer, built a highly graphical chess game for the Pocket PC platform in C# using the Microsoft .NET Compact Framework. Beyond the usual man-against-computer play, this game also facilitates remote play over the Internet against other players and against a server. The game runs on all Pocket PC platforms, and also on the Windows-based desktop. The Compact Framework's support for XML Web services allowed Valentin to make the game interact with a third-party chess Web service without knowing any of the details of the service's implementation. The strong graphics support in the Compact Framework enabled him to build an attractive user interface, easily. Valentin used the Compact Framework's sockets classes to implement two-player games over the Internet."
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03-31-2003, 03:15 PM
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Neophyte
Join Date: Feb 2002
Posts: 5
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From where do I download it?
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03-31-2003, 03:18 PM
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Pontificator
Join Date: Aug 2006
Posts: 1,177
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Quote:
Originally Posted by D-Man
From where do I download it?
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Just sent the guy an email. Hope to hear from him soon, and when I do -- I will update this post!
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03-31-2003, 03:39 PM
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Intellectual
Join Date: Aug 2006
Posts: 126
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That's awesome! Can you ask him if the Source is public, too?
How about a PPCT Chess Tournament? 8)
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03-31-2003, 03:49 PM
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03-31-2003, 04:07 PM
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Ponderer
Join Date: Aug 2002
Posts: 54
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Visual Studio 2002??
The Microsoft article says that this game was developed with Visual Studio 2002. Do the mean the initial release of Visual Studio .NET? Does this mean the v1.0 of the .NET CF runtime (release 3/19/03) will also work with Visual Studio 2002? I guess I was thinking Microsoft was going to require people to purchase Visual Studio 2003 if the wanted to develop with the .NET Compact Framework.
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03-31-2003, 04:08 PM
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Pupil
Join Date: Dec 2003
Posts: 18
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Can't wait to try this out on my upcoming Samsung sph-i700...when it is finally released at Verizon :lol:
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03-31-2003, 04:34 PM
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Ponderer
Join Date: Apr 2004
Posts: 62
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Re: Visual Studio 2002??
Quote:
Originally Posted by DerekTheGeek
The Microsoft article says that this game was developed with Visual Studio 2002. Do the mean the initial release of Visual Studio .NET? Does this mean the v1.0 of the .NET CF runtime (release 3/19/03) will also work with Visual Studio 2002? I guess I was thinking Microsoft was going to require people to purchase Visual Studio 2003 if the wanted to develop with the .NET Compact Framework.
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i've read that the upgrade to 2002 to 2003 should be nominal (<50 USD)...but i haven't seen such offers anywhere.
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03-31-2003, 05:30 PM
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Thinker
Join Date: Jul 2003
Posts: 390
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Wouldn't this violate the '045 patent? :lol:
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03-31-2003, 07:29 PM
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Thinker
Join Date: Feb 2002
Posts: 384
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Re: Visual Studio 2002??
Quote:
Originally Posted by DerekTheGeek
The Microsoft article says that this game was developed with Visual Studio 2002. Do the mean the initial release of Visual Studio .NET? Does this mean the v1.0 of the .NET CF runtime (release 3/19/03) will also work with Visual Studio 2002? I guess I was thinking Microsoft was going to require people to purchase Visual Studio 2003 if the wanted to develop with the .NET Compact Framework.
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This is likely a typo. The compact .net dev stuff is only available with the Studio 2003 beta (available through MSDN subscription).
As far as the runtime working WITH Studio 2002, it's really a mute point. You need the development kit to write apps with studio. The run-time doesn't do you any good.
Hopefully Microsoft will release a bare dev kit WITHOUT Studio or IDE for hobbyist developers. Even nicer would be releasing a "language bound" version with the $99 "learner" versions that are available. I really cannot see Microsoft capitalizing on .net cf without providing free/low cost dev kits.
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