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View Full Version : XNA Preview Due in May


Adam Krebs
05-06-2008, 11:30 PM
<div class='os_post_top_link'><a href='http://www.engadget.com/2008/05/05/zune-xna-games-preview-release-aimed-for-may/' target='_blank'>http://www.engadget.com/2008/05/05/...-aimed-for-may/</a><br /><br /></div>With all this excitement about the <a href="http://www.zunethoughts.com/news/show/88945/the-zune-spring-update-a-k-a-zune-2-5.html" target="_blank">2.5 update</a>, it can be hard to keep up with the other big Zune news of the week. That's right: the <a href="http://www.zunethoughts.com/news/show/88855/something-xna-this-way-comes.html" target="_blank">preview of XNA Game Studio 3.0</a> will be coming out in May (Now With Added Zune Support!&trade;). I personally can't wait to get my hands on this and crank out a test release. <s>The only thing I'm not really thrilled about is the requirement to join the $100 XNA Creator's Club to be able to push my creations onto my Zune.</s> And as great as the on-device main menu is now, I can see it getting crowded as more top-level menu items are added.<br /><br /><img border="1" alt="" src="http://images.thoughtsmedia.com/resizer/thumbs/size/600/zt/auto/1210112459.usr495.jpg" /><br /><br />In the meantime, I'm going to look forward to just playing with the emulator in XNA Game Studio. Even Graham Skee has <a href="http://www.zunethoughts.com/news/show/31979/1/1/2" target="_blank">reversed his views</a> against games on Zune (*tsk tsk*), listing 5 &quot;<a href="http://www.anythingbutipod.com/archives/2008/05/top-5-must-have-games-for-the-zune.php" target="_blank">must have games</a>&quot; that we Zuners should look forward to one day having on-the-go. He cited the great control scheme and phenomenal graphics as high points&mdash;plus the ability to use metadata and wifi as interesting new gameplay mechanics. A lot of the games he mentions make perfect sense, although I wonder how easy they'll be to see/play on such a small screen.<br /><br />UPDATE: Corrected. Thanks Espiox.

Espiox
05-07-2008, 12:22 AM
Actually, unlike Xbox 360, pushing games out to a Zune does not require a Creator's Club membership.

Adam Krebs
05-07-2008, 02:14 AM
Actually, unlike Xbox 360, pushing games out to a Zune does not require a Creator's Club membership.

Whups, my bad. Good catch:

Q: Do I need an XNA Creators Club subscription to deploy the game?<o></o>
A: No subscription is required to deploy the Zune game from your PC.From the XNA FAQ (http://forums.xna.com/ShowThread.aspx?PostID=46553)

inteller
05-07-2008, 02:18 PM
it is a shame the zune doesn't have a mic. I'd love to have a "game" that was really a wifi phone.

Adam Krebs
05-07-2008, 05:14 PM
it is a shame the zune doesn't have a mic. I'd love to have a "game" that was really a wifi phone.

I think that's probably why access to DRM'd music through the game interface is not allowed. I can imagine people creating a really clever solution that'll exploit some hole bringing the whole thing down.

But about the VOIP phone: IIRC this was accomplished on the iPod Touch, a device that similarly didn't have a microphone. The hackers soldered on a microphone that could be used with the app. I really hope this programming ability will allow the Zune to be really opened up. Please, please, XNA team; leave a backdoor!