PC, Windows Mobile, Xbox 360, and Zune in Connected Gaming?
<div class='os_post_top_link'><a href='http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=/netahtml/PTO/srchnum.html&r=1&f=G&l=50&s1=' target='_blank'>http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=/netahtml/PTO/srchnum.html&r=1&f=G&l=50&s1=</a><br /><br /></div><em>"A gaming system including handheld devices and console devices has variable functionality and processing performance as determined by the number of components in the system. Gaming components can be combined wirelessly, by wired connections (e.g., via a docking station), or a combination thereof. The processing capabilities and functionality of each gaming component in a combination are augmented by the processing capabilities and functionality of other gaming components in the combination. To take advantage of another gaming components processing capabilities and memory capacity, each gaming component is capable of utilizing another gaming component to process gaming applications. Further, each gaming component is capable of rendering audio and/or video information provided by another gaming component. Also, a gaming component is capable of utilizing another gaming component as an adjunct processor."<br /><br /></em><img width="400" height="264" alt="" src="http://www.pocketpcthoughts.com/images/web/2003/wey-20070427-connectgaming.jpg" /><br /><br />This patent filed by Microsoft isn't a reference to Live Anywhere, but something much more. It suggests that one hardware component of a gaming ecosystem can utilize the processing capabilities of another connected component to fulfill a task. Imagine using your Pocket PC as a display or your Zune as a controller for your Xbox 360. Of course, all this is highly theoretical, and patents should always be taken with a grain of salt - at least, until they materialize. Your thoughts on the whole thing?