02-13-2006, 02:00 PM
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Developer & Designer, News Editor Emeritus
Join Date: Aug 2006
Posts: 12,959
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NVIDIA Announces the GoForce 5500 GPU
"NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today unveiled the NVIDIA GoForce 5500 handheld graphics processing unit (GPU)�the industry's first handheld GPU to enable true, fluid digital TV, high-fidelity surround sound, rapid multi-shot photography, and console-class 3D graphics. For many years, these capabilities have been the domain of function-specific devices such as the home entertainment system, the digital still camera, or the Sony Playstation. Today, this new GPU brings all these features, and more, to the mobile phone."
NVIDIA officially announced the GoForce 5500 at 3GSM today. This low-power GPU for handheld devices boasts stunning graphic performance, which EA and id Software will test today with high-profile titles such as "Need for Speed: Most Wanted" and "Quake III Arena".
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02-13-2006, 03:04 PM
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Intellectual
Join Date: Sep 2003
Posts: 167
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This is great. The next step will be for PDA manufactures to increase internal memory in the GB realm.
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02-13-2006, 03:25 PM
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Intellectual
Join Date: Aug 2002
Posts: 128
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I always see nvidia releasing these new GoForce chips, but I've never actually seen them being used in any PDA/smartphone/phone?
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02-13-2006, 03:27 PM
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Developer & Designer, News Editor Emeritus
Join Date: Aug 2006
Posts: 12,959
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Quote:
Originally Posted by Dermot81
I always see nvidia releasing these new GoForce chips, but I've never actually seen them being used in any PDA/smartphone/phone?
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I'm making a news post later in the day that might suggest otherwise.
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02-13-2006, 05:00 PM
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Pontificator
Join Date: Aug 2006
Posts: 1,202
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Quote:
Originally Posted by Constant Caffeine
This is great. The next step will be for PDA manufactures to increase internal memory in the GB realm.
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I hope your right. As I read the press release, I was thinking "Gee, if only an OEM would actually manufacture a device with sufficient Available RAM to run Quake III." :? By all accounts it takes a large memory footprint -- around 30 MB's. Most 64 MB WM5 devices won't offer sufficient RAM to run it, even if the graphics processor can keep up.
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02-13-2006, 08:31 PM
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Pontificator
Join Date: Feb 2004
Posts: 1,097
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maybe it will reduce the need to carry a PSP if you've got one of these installed
__________________
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02-14-2006, 12:22 AM
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Pontificator
Join Date: Mar 2004
Posts: 1,479
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Quote:
Originally Posted by Kacey Green
maybe it will reduce the need to carry a PSP if you've got one of these installed
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There is no need to carry a PSP as is.
The rare times when I play mine I play it at home, on the road my PPC and DS hold me company.
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02-14-2006, 06:17 AM
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Sage
Join Date: Oct 2004
Posts: 794
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What it won't do: get the attention of developers to turn it into a viable game market with console quality games.
What it will do: allow the extremely few emulator developers to produce faster graphics games
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02-14-2006, 08:53 PM
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Pupil
Join Date: May 2005
Posts: 12
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Quote:
Originally Posted by Darius Wey
I'm making a news post later in the day that might suggest otherwise.
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.. did I miss the announcement? A new cell phone with the 5500?
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02-15-2006, 03:06 AM
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Developer & Designer, News Editor Emeritus
Join Date: Aug 2006
Posts: 12,959
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Quote:
Originally Posted by hidefguy
.. did I miss the announcement? A new cell phone with the 5500?
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No. Rather, a combined GoForce 5500 + DiBcom DIB7000H graphics/TV solution for handhelds with a ready-to-go Windows CE 5.0 driver set. Theoretically, any OEM can integrate that hardware combo into their Windows Mobile-based devices with minimal effort. I'm hoping it happens. Fingers crossed.
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