07-29-2003, 11:00 AM
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Editor Emeritus
Join Date: Sep 2006
Posts: 3,060
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Hey! You Sank My Battleship!
If those words sound at all familiar to you, then you are one of millions of people who grew up playing the famous "Battleship" game from Milton Bradley. Introduced in 1967, this game has now entered the 21st century as a new version for the Pocket PC.
Now owned and sold by Handmark, the Pocket PC version of Battleship remains true to the earlier versions, with a few electronic twists:
� Single player against computer AI � Two levels of AI (Normal and Hard) Multi-player � Multi-device play via IR and TCP/IP � Salvo game variant with number of shots determined by the number of ships remaining in each player's fleet � Realistic game sounds � Adjustable game volume and speed � Statistics presented at the end of the game
I've played with this for a while, and the graphics are better than the various cloned versions. And, even though other Handmark games for the Pocket PC are pretty expensive, there is a free demo, and the full version of Battleship goes for "only" $19.99.
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07-29-2003, 11:21 AM
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Intellectual
Join Date: Jul 2003
Posts: 141
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Re: Hey! You Sank My Battleship!
Quote:
Originally Posted by Brad Adrian
full version of Battleship goes for "only" $19.99.
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But think of all the money you'll save on paper!
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07-29-2003, 12:09 PM
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Ponderer
Join Date: Feb 2002
Posts: 66
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$20? Seems expensive for a low-tech game IMO... :|
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07-29-2003, 12:31 PM
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Intellectual
Join Date: Jan 2003
Posts: 214
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I agree with that, they could've added a little twist to it. $20 for a simple game like battleship doesn't seem all that good of a value. Now Snails, that's a game worth thet cost!
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07-29-2003, 12:45 PM
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Intellectual
Join Date: Jul 2003
Posts: 178
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Would be nice if multi play would work via Bluetooth.
Can it??
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07-29-2003, 02:39 PM
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Executive Editor
Join Date: Aug 2006
Posts: 29,160
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With most of these "name brand" titles, I imagine the royalty rates are a significant part of that cost...
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07-29-2003, 03:17 PM
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Pontificator
Join Date: Jul 2003
Posts: 1,264
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For multiplayer, do both people have to own a copy, or can you "spawn" a copy for use in a multiplayer scenario.
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07-29-2003, 03:49 PM
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Theorist
Join Date: Aug 2006
Posts: 303
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Quote:
Originally Posted by Goldkey
For multiplayer, do both people have to own a copy, or can you "spawn" a copy for use in a multiplayer scenario.
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Both people have to have a copy.
Quote:
Originally Posted by lonesniper
Would be nice if multi play would work via Bluetooth.
Can it??
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They were supposed to add this feature to the final version. If this doesn't work you can play via infrared.
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07-29-2003, 03:57 PM
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Pontificator
Join Date: Jul 2003
Posts: 1,264
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Quote:
Originally Posted by blazingwolf
Quote:
Originally Posted by Goldkey
For multiplayer, do both people have to own a copy, or can you "spawn" a copy for use in a multiplayer scenario.
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Both people have to have a copy.
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So $20 to play by yourself, $40 to play with someone else. WAY too much!
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07-29-2003, 04:25 PM
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Ponderer
Join Date: Sep 2007
Posts: 62
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For somethging that you know you are going to like (in a way is more of a sure thing than going with a practically 'unknown' new game), then $20 is not necessarely 'that' bad.
Think of how cool it would be to play with the volume off in a meeting against a co-worker on the other side of the table (volume off), while your boss goes on and on about something that you don't really want to hear about.
It makes you look like you are taking lots of notes, plus it makes the time go by faster. :lol:
Not that I am doing that right now, but I have a 'friend' that is... :roll:
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