"For a few months late last year I spent all of my free time working on an iPhone game by the name of Bullseye Factory. Making iPhone games is just a hobby, but this time I really liked the concept I'd come up with and I was very passionate about seeing it through."
But he didn't think it would mean so much work for so little reward. Interesting read as the developer goes through the steps he took to make his game a success, or at least tried to make it a success. I'll let you find out for yourself what actually happened but it is interesting that sometimes, what it boils down to is just being lucky in order to succeed.
iPhone 4, 1.6 GHz Core 2 Duo MacBook Air, Apple TV, 2.66GHz Intel C2D Mac Mini, 1TB TC, Airport Extreme,several iPods and an iPad, 32GB Wi-Fi version. Follow me on Twitter.