Apple Thoughts

Apple Thoughts - News & Reviews on all things Apple

Be sure to register in our forums and post your comments - we want to hear from you!

Android Thoughts

Loading feed...

Laptop Thoughts

Loading feed...

Digital Home Thoughts

Loading feed...

Go Back   Thoughts Media Forums > APPLE THOUGHTS > Apple Software (iPhone/iPod Touch/iPad)

Thread Tools Display Modes
Old 06-29-2011, 04:00 PM
Jeff Campbell
Executive Editor, Apple Thoughts
Jeff Campbell's Avatar
Join Date: Nov 2008
Posts: 2,936
Default Think It's Easy to Sell Your iOS Game? Think Again...

<div class='os_post_top_link'><a href='' target='_blank'></a><br /><br /></div><p><em>"For a few months late last year I spent all of my free time working on an iPhone game by the name of Bullseye Factory. Making iPhone games is just a hobby, but this time I really liked the concept I'd come up with and I was very passionate about seeing it through."</em></p><p><object width="600" height="360" data=";feature=player_embedded&amp;ap=&fmt=18" type="application/x-shockwave-flash"><param name="src" value=";feature=player_embedded&amp;ap=&fmt=18" /></object></p><p>But he didn't think it would mean so much work for so little reward. Interesting read as the developer goes through the steps he took to make his game a success, or at least tried to make it a success. I'll let you find out for yourself what actually happened but it is interesting that sometimes, what it boils down to is just being lucky in order to succeed.</p>
iPhone 4, 1.6 GHz Core 2 Duo MacBook Air, Apple TV, 2.66GHz Intel C2D Mac Mini, 1TB TC, Airport Extreme,several iPods and an iPad, 32GB Wi-Fi version. Follow me on Twitter.
Reply With Quote
Old 06-29-2011, 11:35 PM
Brad Adrian
Editor Emeritus
Brad Adrian's Avatar
Join Date: Sep 2006
Posts: 3,060
Send a message via AIM to Brad Adrian Send a message via MSN to Brad Adrian

That's a pretty interesting story.

I don't download that many arcade-type games, mostly because I'm not very good at them (curse my weak thumbs). In addition, I usually only buy games that I'm convinced will give me hours and hours of whimsical play. However, after trying out the demo version of Bullseye Factory for a few minutes, I ponied up the 99 cents and bought it.

The game itself isn't all that complicated and the graphic quality is pretty much standard, BUT I bought it because of its interesting use of the gyroscopic controls. The author SAID the game's interaction is unique and I tend to agree. Sure, there are other games out there that use the gyroscope, but Bullseye Factory has a feel to it that I've never encountered before. Pivoting the iPhone to "look" in different directions is very intuitive and engaging, so much that I found myself losing game after game after game because I got caught up doing more "looking" than "shooting."

So, maybe the author has finally figured out a new way to market games: post a somewhat whiney and apologetic story about how nobody buys your newly-released game and hope it earns some attention. At some level, it worked, because I pluncked down the money and am glad that I did.
Old Market Researchers never die...they just get broken down by age and sex.
Reply With Quote
Old 06-30-2011, 02:53 AM
Lee Yuan Sheng
Contributing Editor
Lee Yuan Sheng's Avatar
Join Date: Feb 2004
Posts: 2,503

The polish really isn't there. I guess that's why nobody bought it. See Angry Birds, and the number of similar "Siege" games that came before it. They weren't very popular. Angry Birds is.
Baka. Soku. Zan. - The justice behind the dysORDer.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 06:40 AM.