Achievements in a Non-Live Title? TapSplosion 2.0 Brings It.
<div class='os_post_top_link'><a href='http://www.wpcentral.com/tapsplosion-2-0-hits-marketplace-now-has-achievements?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+wmexperts+(wpcentral)' target='_blank'>http://www.wpcentral.com/tapsplosio...rts+(wpcentral)</a><br /><br /></div><p><em>"In a surprising approval by Microsoft, TapSplosion 2.0 just became available in the Marketplace. Why surprising? The developer wanted to add a bunch of Achievements to the game but was worried Microsoft may consider that term 'exclusive' for Xbox Live titles--which is not too far fetched--and deny approval."</em></p><p><object width="600" height="360" data="http://www.youtube.com/v/YDxEMYPgXNk&feature=player_embedded&ap=%26fmt=18" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/YDxEMYPgXNk&feature=player_embedded&ap=%26fmt=18" /></object></p><p>The surprising part of the approval is the use of the word "Achievements" in the game description, where it reads, "TapSplosioin is the game that the Windows Phone 7 platform has been waiting for, and now it's even better with Achievements!"</p><p>There was concern that the use of the term might not be seen as generic. After all, Achievements are normally associated with XBOX LIVE titles. So a customer might expect that these Achievements would show up on XBOX LIVE. But they don't.</p><p>I think it's great that there is some sort of achievement system in a 3rd party game. But would you find this confusing?</p>