Quote:
Originally Posted by Sven
And? The discussion is about price paid, implying folks actually bought things. I could put a million dollar app on any platform store and drive that average up, if you don't consider sales.
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Please show me where in the data it is weighted statistically according to sales volume and a reference to the valid algorithm used.
Exactly.
The author took an average of sales prices. There are no >$10 apps on the WP7 store, so the average is inherently lower compared to stores having higher priced items. Basic math.
I mean, think of it - remember paying $30 for games like Call of Duty for the Pocket PC? I had a blast with that on my Axim! Or $20+ for Broken Sword or Ultima Underworld or so many others.
Also, not every higher priced app is like the 'I am rich' $1000 do nothing app. The top priced one actually controls video surveillance cameras and has sold more than a few copies, and there are tons of REAL apps in the ~$100 or so area.