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Old 09-16-2008, 10:30 AM
Adam Krebs
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Default XNA 3.0 News

http://klucher.com/archive/2008/09/...d-zune-3-0.aspx

With all the excitement of the Zune 3.0 update, it's easy to forget another Microsoft technology also at version 3, XNA Game Studio. Where last we saw the CTP (community tech preview) was compatible with the 2.5 firmware, allowing end users to create and deploy games to their own Zunes, XNA's Michael Klucher tells us you might want to hold off on updating to Zune 3.0 if you want to keep enjoying this feature, at least until they get some of the kinks worked out. As it stands now, XNA Game Studio 3.0 CTP is not compatible with Zune 3.0 firmware. This will change with the new version of the CTP coming in the next couple of weeks, which will now enable you to exit games without restarting your Zune as well as a few unannounced goodies.

All upgraders to the 3.0 firmware need to manually uninstall all games on their 2.5 Zunes before upgrading. Let us know if you have any problems or experience any weird behavior with games following the updates. Personally, I can't wait to try out Hexic on my Zune, and hopefully the many other community-developed options too.

 
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Old 09-16-2008, 04:55 PM
USArcher
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Everytime I see mention of XNA for Zune I can't help but think of an even better opportunity to develop & deliver games for Zune....Popfly.com. Popfly's Game Creator I think would attract alot of non-programmer types to the art of games creation. And the type of games created on Popfly are perfectly suited for a portable device. Yes, it would mean that a version of Silverlight would need to run on Zune. But I think it shouldn't be too difficult considering there is already work inprogress to make Silverlight available for Windows Mobile. And Zune's OS is a derivative of that.
 
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Old 09-18-2008, 03:46 PM
moxie
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Join Date: Jun 2008
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Smile Update: Now you can with the release of XNA 3.0 BETA

Not two weeks, but two minutes...

http://www.ziggyware.com/news.php?readmore=868

~= Chris =~
 
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