Darius Wey
03-24-2010, 10:20 AM
<div class='os_post_top_link'><a href='http://windowsteamblog.com/blogs/wpdev/archive/2010/03/19/the-windows-phone-marketplace-part-2-of-2-a-different-way-to-encourage-application-discoverability-monetization-and-customer-connection.aspx' target='_blank'>http://windowsteamblog.com/blogs/wp...connection.aspx</a><br /><br /></div><p><em>"On Monday, I wrote about how the Windows Phone Marketplace provides a different kind of shopping experience from a customer point of view. Today I wanted to describe how the Marketplace experience helps application and game publishers improves discoverability, monetization, and long-term customer connection. We've learned a lot from our experience with the Windows Marketplace on Windows Mobile, and listened to feedback from over a thousand developers that informed the design and experience of the Windows Phone 7 Series Marketplace experience."</em></p><p><img src="http://images.thoughtsmedia.com/resizer/thumbs/size/600/wpt/auto/1268730530.usr2.jpg" /></p><p>Microsoft has published the <a href="http://windowsteamblog.com/blogs/wpdev/archive/2010/03/19/the-windows-phone-marketplace-part-2-of-2-a-different-way-to-encourage-application-discoverability-monetization-and-customer-connection.aspx" target="_blank">second part</a> of its Windows Phone Marketplace guide with a discussion on discoverability, monetization, and customer connection - all key topics of interest for both developers and publishers. If you're in that crowd, be sure to give it a read.</p>