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View Full Version : ScummVM 0.9.0 Released


Darius Wey
07-04-2006, 03:00 PM
<div class='os_post_top_link'><a href='http://www.scummvm.org/' target='_blank'>http://www.scummvm.org/</a><br /><br /></div><i>"It has been almost 8 months since we started to work on the 0.9.x code branch and today we're pleased to announce the release of ScummVM 0.9.0 "The OmniBrain loves you". Many things are waiting for you, one of the most noticeable is the new and improved GUI. We also added support for 2 completely new games — The Legend of Kyrandia and The Feeble Files. Other important changes include: Reworked detection code for SCUMM games. Now all your fan translations will work out of the box; added subtitle configuration controls to the options dialog; new official Atari/MiNT port; much improved WinCE port; numerous bugfixes in the SCUMM, SAGA, Simon, Broken Sword 2 and BASS engines."</i><br /><br /><img src="http://www.pocketpcthoughts.com/images/web/2003/wey-20060704-ScummVM.jpg" /><br /><br />A new version of ScummVM is available for devices running Windows Mobile 2003 to Windows Mobile 5.0. Now there is absolutely no excuse for you to not defeat <a href="http://en.wikipedia.org/wiki/LeChuck">LeChuck</a> all over again.

Menneisyys
07-03-2007, 01:47 PM
See http://www.pocketpcthoughts.com/forums/viewtopic.php?t=55854 for a REAL, BRAND NEW tutorial on the recently released, latest version of ScummVM. REALLY worth a read! (Sorry for the flood – this way, more people may be notified of the new article.)