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View Full Version : Streaming Media Player for Windows Mobile 5.0 Now Available


Darius Wey
03-10-2006, 06:00 PM
<div class='os_post_top_link'><a href='http://www.umediaserver.net/' target='_blank'>http://www.umediaserver.net/</a><br /><br /></div><i>"Efficient multimedia delivery over public networks is a challenge for modern technology. Insufficient bandwidth, network latency, paranoid firewall restrictions and many more obstacles make it very difficult to transfer streaming content to end users, especially in real-time. Existing media servers, such as Microsoft and Real Networks ones, only partially cover growing demand for streaming quality. The product presented on this site - Unreal Media Server - is a streaming server for Windows operating systems, which dares to compete with above mentioned servers from the standpoint of quality and performance. Both media files and live media streams are supported. File formats include all the types playable by Microsoft DirectX, namely: AVI (DivX, XVid, any other encoding), MPEG-1, MPEG-2, MPEG-4, MPA, WMV, WMA, ASF, MP3, QuickTime (version 2 and lower). Playlist functionality allows automatically playing all the files of server's virtual folder in a loop mode. Client playback applications can run on Desktop PCs and on Handheld Devices running Windows Mobile operating system."</i><br /><br />Unreal Streaming Technologies has just released a Windows Mobile 5.0-compatible version of Streaming Media Player. The site doesn't say much about the Windows Mobile version, so we're just as much in the dark as you are about how the product looks and feels. If you do manage to test it out, let us know how it goes. :)

rhelwig
03-10-2006, 06:44 PM
"Efficient multimedia delivery over public networks is a challenge"
No it isn't. You download the file. If it takes a day or so, no biggie.

Streaming is just plain wrong.
It uses bandwidth in the least effective manner.

The only reason I can see to use streaming media is to attempt to prevent users from copying the media.

VanBusten
03-10-2006, 09:17 PM
"Efficient multimedia delivery over public networks is a challenge"
No it isn't. You download the file. If it takes a day or so, no biggie.

The only reason I can see to use streaming media is to attempt to prevent users from copying the media.

Dude, multimedia delivery does not always mean file. What about Live multimedia content? This server streams live content fairly well.

dvboghen
03-10-2006, 09:57 PM
We have just tested the player on our Dell Axim, HP iPAQ and Sprint PPC 6700 devices; works well.

We can now monitor our remote cameras;
for some reason Windows Media Player can't play live streams from Windows Media Encoder on these devices.

FYI
David