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View Full Version : Futuremark Releases 3D Graphics Benchmarking Tool for Mobile Platforms


Ekkie Tepsupornchai
11-02-2005, 02:00 AM
<div class='os_post_top_link'><a href='http://www.futuremark.com/pressroom/pressreleases/?102705' target='_blank'>http://www.futuremark.com/pressroom...eleases/?102705</a><br /><br /></div><i>"Futuremark® Corporation today announced 3DMarkMobile06, a demanding graphics performance benchmarking application for companies developing 3D mobile-device hardware. 3DMarkMobile06 is the only product designed specifically to benchmark next generation OpenGL ES 1.0 and 1.1 mobile hardware."</i><br /><br />It was bound to happen. Pocket PCs have evolved over the past few years to where most high-end devices now ship with their own dedicated graphic accelerators and with more and more 3D games being made available as of late, it was only a matter of time before quality benchmarking tools would appear as well. Any serious PC gamers out there should immediately recognize Futuremark as a qualified expert in the field of 3D benchmarking. The question to me is whether Windows Mobile devices can ever seriously challenge the current players in the handheld gaming arena: Nintendo and Sony.

R K
11-02-2005, 02:32 AM
The question to me is whether Windows Mobile devices can ever seriously challenge the current players in the handheld gaming arena: Nintendo and Sony.

Not as long as Pocket PC manufacturers keep putting out Pocket PCs with controls and buttons arranged for business use. I haven't seen a good gaming Pocket PC in terms of controls since the Casio E-150 and EM-500.

Typhoon
11-02-2005, 02:54 AM
I have always thought it would be a good idea to make the buttons arrangable. You know? Like panels that are switchable on the top and bottom...