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View Full Version : You've Been Railed By... Quake 3 Development For PPC


Jon Westfall
10-07-2005, 08:57 PM
<div class='os_post_top_link'><a href='http://www.noctemware.com/q3ce.html' target='_blank'>http://www.noctemware.com/q3ce.html</a><br /><br /></div><i>"We thought it would be fun to do it, so we ported the recenly-GPL-released Quake 3 Arena from iD Software to Windows CE 4.2 for Pocket PC, as a test for our 'SpeedDemon' Windows CE profiler. Sure, the game still runs at like 5 FPS, but at least we know how to make it faster for future builds. Expect continuing development on this port. In the meantime, enjoy the 1.0 release!"</i><br /><br /><img src="http://www.pocketpcthoughts.com/images/web/2003/q3.jpg" /><br /><br />It'll be the weekend soon, and if you're in for a long boring one, you may want to relax, sit back, and blow something up. The Noctemware team is busily working away at Quake 3 Arena (Not to be confused with the Quake 1 version we posted on last week) for PPC - why not take a look? Sarge, Uriel, Minx, Orb, and the rest of the gang are waiting.

kaitanium
10-07-2005, 09:08 PM
wow, this is looking good. more 3d action for the ppc! if it looks that good on the old mda ppcs then i can only imagine what it would be like on my x50v. if its ever finalized that is...

KTamas
10-08-2005, 07:50 AM
*nosebleed*

;)

At these days, i really want an x51v...this looks so awesome...

sponge
10-08-2005, 09:33 AM
more 3d action for the ppc!

It's more of a slow, painful slideshow, than it is 3D action.

stevelam
10-08-2005, 09:57 AM
Oh I need a PPC with 3d accelorator. Any chance of an x70 soon???

Darius Wey
10-08-2005, 02:21 PM
Oh I need a PPC with 3d accelorator. Any chance of an x70 soon???

What's wrong with the X51v? ;)

stevelam
10-08-2005, 02:53 PM
Yeh but Daius I need something brand new. Not new software old hardware. Also any news on a PPC powered my a Monahans (http://en.wikipedia.org/wiki/XScale) based XScale???

Darius Wey
10-09-2005, 05:13 AM
Also any news on a PPC powered my a Monahans (http://en.wikipedia.org/wiki/XScale) based XScale???

Not yet.