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View Full Version : VGA & Pocket Internet Explorer Pixel Doubling Explained

Jason Dunn
04-24-2005, 02:00 AM
<div class='os_post_top_link'><a href='http://www.pocketpcthoughts.com/forums/viewtopic.php?p=340214' target='_blank'>http://www.pocketpcthoughts.com/for...ic.php?p=340214</a><br /><br /></div><i>"A lot of people have been discussing the problem of pixel doubling in Pocket Internet Explorer (PIE) on current VGA devices in the default SE VGA mode (that is, not using a tool like ozVGA or SE_VGA - please read, for example, mr_Ray's explanation of the meaning of the different VGA modes <a href="http://www.firstloox.org//forums/showthread.php?t=3052">FirstLoox</a>. The problem is a very interesting one; therefore, I've decided to make some experiments. I've captured several screenshots of text on screen in several resolutions to see how the image stretching / double pixeling algorithm works in PIE. I'd say it was certainly worth the effort - now, I know a lot more about how PIE works (and this info has never been published before either)!"</i><br /><br /><i>Menneisyys</i> has posted an interesting article in our forums that explains what you're seeing when you browse the Web on a VGA device - if things don't look quite right, the reason why is Pocket Internet Explorer scales the size of graphics up 200%. This causes no end of frustrating for Web site owners because suddenly our carefully designed mobile sites look terrible! :? For more details on why this happens, check out the article written by <i>Menneisyys</i> and <a href="http://www.pocketpcthoughts.com/forums/viewtopic.php?p=340214">comment in the original thread</a>.