abigsmurf
08-25-2004, 06:12 PM
I'm currently looking at programming a driver for a (non analogue) gamepad for pocket pc as there seems to be a complete lack of them at the moment. I'm a third year computer science student so I've a medium amount of programming experience in both C and Java but I was wondering how hard it would be to program one?
Is it just a case of reading a binary code or voltage from the usb port and assigning a hardware button/keyboard press for each the various codes or voltages send to the pocket pc
is it this easy to do or is it in reality much more complicated then that?
Is it just a case of reading a binary code or voltage from the usb port and assigning a hardware button/keyboard press for each the various codes or voltages send to the pocket pc
is it this easy to do or is it in reality much more complicated then that?