Dave Beauvais
09-20-2003, 08:16 AM
I've noticed a trend among developers to target their applications to two CPU types: ARM and MIPS. Why do so many developers omit the SH3 CPU? I have a friend with an old HP Jornada Pocket PC 2000 with an SH3 CPU who can't run many newer games that other PPC 2000 devices can. I guess I assumed it was just a relatively simple task to compile the app for the various CPU types. For example, he's a pretty big RTS fan, but the new Warfare Incorporated won't run on his Pocket PC since there's no SH3 version of the game.
I'm more curious than anything. I'm guessing it's somewhat more complicated than just defining the SH3 as the target CPU or more apps would run on them today. Any developers want to shed some light on this for me?
Thanks!
--Dave
I'm more curious than anything. I'm guessing it's somewhat more complicated than just defining the SH3 as the target CPU or more apps would run on them today. Any developers want to shed some light on this for me?
Thanks!
--Dave