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Chris Gohlke
08-14-2006, 11:00 PM
<div class='os_post_top_link'><a href='http://www.gamasutra.com/php-bin/news_index.php?story=10458' target='_blank'>http://www.gamasutra.com/php-bin/news_index.php?story=10458</a><br /><br /></div><i>"Talking on the eve of its Gamefest event in Seattle, Microsoft has revealed XNA Game Studio Express, a new product which will allow indie developers and students to develop simultaneously on Xbox 360 and PC, and share their games to others in a new Xbox 360 'Creators Club'. The details of the new tech are as follows: XNA Game Studio Express will be available for free to anyone with a Windows XP-based PC, and will provide them with what's described as "Microsoft's next-generation platform for game development." In addition, by joining a "creators club" for an annual subscription fee of $99, users will be able to build, test and share their games on Xbox 360, as well as access a wealth of materials to help speed the game development progress."</i><br /><br /><img src="http://www.digitalmediathoughts.com/images/xna.jpg" /> <br /><br />This looks pretty cool. I think this fits really well into Microsoft's long terms strategy of building platforms. Positioned correctly, this could be a great way for Microsoft to generate content for the Xbox Live Arcade. I'm looking forward to seeing what cool games might come out of this.

sojourner753
08-15-2006, 01:13 AM
The XNA platform was announced (or leaked) a couple of years ago. I'm glad that its finally out.

I've been using XNA as an anecdotal strategy of how MS is moving in the game arena. Most notably the ability to develop for both Xbox and PC at the same time.

Who wants to put money on the table that Zune will fit in here somewhere. Okay maybe second generation at the latest.

Just imagine, downloading games on the fly and playing with your friends. The dungeon master is actually a game developer. New adventures every week.