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Mike Temporale
06-03-2005, 07:00 PM
<div class='os_post_top_link'><a href='http://blogs.msdn.com/windowsmobile/archive/2005/06/02/424382.aspx' target='_blank'>http://blogs.msdn.com/windowsmobile/archive/2005/06/02/424382.aspx</a><br /><br /></div>Robert Levy has posted an updated development compatibility matrix on the Windows Mobile Team blog website. If you are planning to develop a mobile application, this is very handy information to know. The graph shows what platforms are supported under which OS along with which version of the .NET CF. Anything labeled with a "R" means that the installation of runtime library is required on that platform. <br /><br /><img src="http://www.smartphonethoughts.com/images/Temporale-20050603-DevCompatMatrix.jpg" alt="User submitted image" title="User submitted image"/> <br /><br />Items in green mean that applications written with that tool will run and you are able to connect and deploy or debug. Yellow indicates that applications will run, but you can't connect and deploy or debug. And finally, white means there is no compatibility. By this chart, if you want your application to target as many different Smartphone versions as possible, then you should be developing with eVC 3.

kennyg
06-06-2005, 06:03 PM
-- Despite the documentation, projects in evc4 can be changed to build so the output will run under PocketPC 2002 and under WM5. There is a knowledge base article on building for 2002 in evc4 and you can just pull back some definitions from the WM5 APIs and use GetProcAddress to run using the latest features of WM5.

-- In addition, you can use the same tactics to build and run under VS2005. I have a single build using VS2005 and the 2003 SDK running under both emulators as well as Pocket PC 2002.

Kenny.