Robert Levy
02-21-2004, 07:00 PM
<div class='os_post_top_link'><a href='http://www.handango.com/pdf/HandangoYardstick4_2003.pdf' target='_blank'>http://www.handango.com/pdf/HandangoYardstick4_2003.pdf</a><br /><br /></div>Handango recently released their latest "yardstick" report which provides industry statistics based on their sales numbers. The most interesting thing for us Smartphone enthusiasts is the list of best-sellng games for the platform:<br /><br />1) Snake<br />2) Checkers<br />3) Elastic Software Cribbage<br />4) Freecell<br />5) Interstellar Flames<br /><br />Freecell and Interstellar Flames I can understand. Cribbage and Checkers might also make sense (not my cup of tea, but I can see how others would like them). But Snake? That's a tough one to grok. I would think that someone who gets a high end Windows Mobile Smartphone would be interested in checking out some high end games like those from Hexacto, AIM Productions, and other top notch software publishers... but apparently they are more interested in being able to play the same mind-bogglingly simple games that are standard on low end phones. Weird Anyone want to explain this phenomena to me?<br /><br />A note for any aspiring developers out there looking for a get-rich-quick scheme: I don't think Pong has been ported to Smartphone yet. :roll: