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Go Back   Thoughts Media Forums > ZUNE THOUGHTS > Zune Content Creation & Management

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  #1  
Old 05-08-2008, 07:00 PM
Adam Krebs
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Join Date: Dec 2006
Posts: 519
Default XNA Studio 3 Goes Live!

http://blogs.msdn.com/xna/archive/2...review-ctp.aspx

We're not even that far into May yet but the XNA team has already made good on its promise—and way faster than I could've imagined. Yes folks, the long-awaited XNA support for Zune has arrived! Granted, this release is strictly a Community Technical Preview (CTP), but from the walkthrough ZuneBoards posted, it sure does look cool. If you're the coding type or just curious about what games would look like on your Zune, head to the XNA team blog for the full lowdown. Just watch out for the Alien Aggressors

UPDATE: If you want to start making your own games, check out the official XNA FAQ on Getting Started. They've got everything from basic tutorials and modifable samples to discussions on P2P networking and network architectures. Unfortuately the Zune-specific documentation is a bit lacking at this point, but the main ideas are still there--the Zune Pad is treated like the 360's left thumbstick, play/pause to B, etc.

 
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Old 05-08-2008, 10:02 PM
wetworker
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Join Date: Feb 2007
Posts: 7

It's pretty sweet, i have both games running on my zune 80,AlienAggressors and Galiti wars, right now they are pretty simple, but i can just imagin the stuff that will be out in a mont or so.
 
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Old 07-09-2008, 11:09 PM
Phillip Dyson
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Join Date: Aug 2006
Posts: 1,520

Apparently developers have taken XNA and gotten busy. I came across this forum on Zuneboards with some pretty interesting games and applications.

Perhaps we need a developer forum here. Not that I'm diving in myself, but I would love to be the recipient of some cool stuff.
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Phone: Nexus one Backup Phone: AT&T Samsung Jack; Future Phone: I'm Watching WP7; Media Player: Platinum Zune HD 32GB; Home Server: HP MediaSmart Server LX195 Console: XBox 360, PS3, Wii
 
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