Small screen? Depends...
My T-Mobile Dash may have a physically smaller screen, but it's got the same 320x240 resolution as most pocket PCs. So it's really a question of whether you can still read the same pixels but on a smaller scale. For me, I let the voice prompts guide me most of the time, only looking at the screen for critical moments. I agree though that the old portrait-oriented smartphone screens, before qvga, were too small.
I think the critical issue with a landscape-oriented screen is whether the software company places text items below the screen or to the side of the screen. Mapopolis places the direction info below the screen, and this indeed smashes up the viewable area such that you can't see much of what's ahead of you. Other companies place it to the side, but Mapopolis is far and away the cheapest option.
I used to like the touch screen capabilities of Pocket PCs, but I found I can do most of the screen tapping commands with smartphone keypad shortcuts, which I find the be more accurate and require less looking at the screen (I just feel for where the #3 key is to navigate to a saved location, for example, without having to turn the screen on, look at it, and correctly tap an on-screen button with no tactile feedback. now I just press 4 or 6 to zoom in and out, and the screen automatically turns on).
I also use this system for backpacking (using memory-map topo software), and I like the more rugged nature of a non-touch screen. It keeps my sunscreen and bug repellant-laden fingers off the screen, and doesn't require removal of a stylus when in a waterproof bag. So there are some benefits to the smartphone format. Now only if a company would come out with a landscape-oriented smartphone with a querty keyboard and built-in GPS...
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