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  #11 (permalink)  
Old 07-29-2005, 02:10 PM
Intellectual
Join Date: Jun 2007
Posts: 172

Sony!!! Haha...Sorry. :lol: I am just mad that I bought a Sony PDA. Luckily I returned before suport and accesories started dwindling. I hate SONY for pulling out. But PPC is better so I dont care.
 
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  #12 (permalink)  
Old 07-29-2005, 02:44 PM
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Join Date: Aug 2006
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Quote:
Originally Posted by Jason Dunn
No surprises here - you cannot make a handheld gaming device mainstream without millions upon millions of dollars in advertising, developer evangelism, etc. They just didn't have the juice to make this succeed. The Gizmondo will suffer the same fate. :?
Its true. I never even heard of the Zodiac until found BrightHand. Or it may have been here. Can't remember. But there are no commercials, no billboards, not resellers pushing it. How is anyone even supposed to know it exists.

I didn't know that the Gizmondo was released yet. So there you have it.

I think that they may have thought that the fact that is was on the PalmOS, developers may have come to them. Instead of the other way around.

N-Gage advertised for awhile. Their commercials were even a little interesting in concept, but I never really could get a sense of what the games were like.

Wasn't it Tapwave that said they were looking into licensing their technologies to others? I'm wondering what technology that is. What did they really provide? Hardware, okay. But anyone making POS devices could probably their own without paying licensing. OS optimizations? Maybe.

If I could summary so of the previous comments (which I mostly agree with) its that you can't trail the established players and expect to be successful. Its debatable if you can go toe to toe and expect to be successful. You have to distinquish yourself in a significant way.

If/when microsoft enters the field, their claim to fame will be a "seemless experience" for players and developers across Windows platforms. I believe they are already heading this direction with PCs and Xbox (for developers anyway).
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Old 07-29-2005, 02:48 PM
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I'm sure the 6 people who owned it are devastated. Beyond that, it was never more than a niche device that didn't have a niche.
 
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Old 07-29-2005, 07:07 PM
Intellectual
Join Date: May 2006
Posts: 148

I wonder how often game oriented PDAs fail simply because they're seen as nothing more than expensive Gameboys. Perhaps they'd be more successful if they were billed as an "intuitive-interface PDA which also happens to be bundled with some games that demonstrate how intuitive the interface is".

Instead they call it a gaming device, which rules it out for boardroom purposes ala "...Watson! Is that a gameboy?! At work?! You're fired! Snively, why don't you show us how marvelous your paper-based organizer is."

The truth of the matter is that one of the problems with PDA's is that they're often difficult to use without a stylus, and PDAs like th Tapwave have buttons that could be utilized to resolve that problem. Ultimately they should be the better business oriented PDA... but they aren't, and marketing puts them in an oxymoronic no-man's land when they call it a game-playing device that doubles as a PDA.
 
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Old 07-29-2005, 07:25 PM
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Are peoiple still dillusional about the PSP?
 
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Old 07-29-2005, 07:45 PM
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Apparently.

Frankly, I don't see what's so great about it, which is odd because I snap up every game system right away and I just can't bring myself to throw down the cash on it.

The fact that they cut 6 million units off their production run is proof that it just isn't lighting up people's eyes when they see it.
 
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  #17 (permalink)  
Old 07-29-2005, 07:47 PM
Philosopher
Join Date: Jul 2003
Posts: 548
Default Re: Tapwave Kills The Zodiac

Quote:
Originally Posted by Ed Hansberry
My understanding is games had to be signed to take full advantage of the platform. Unless TapWave releases the signing keys, there won't be anymore games for the platform.
Absolutely false. You just can't use their APIs to do it. Additionally, you can contact someone specifically to sign programs, she will be doing it for the next few months at least. EDGE, for example, uses the full wide screen, analog stick, and will likely use the rumble. This is without being signed, or without the DAA (a special unlock that lets you run unsigned apps)

There was nothing wrong with the device. A 320x480 screen is more or less standard in Palm OS now, and the $300 price point puts it about on par with other devices. If it were targetted as a general PalmOS device rather than gaming, they would still be around.
 
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Old 07-29-2005, 08:32 PM
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Join Date: Feb 2002
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I'm just curious, what do you guys have against the PSP? It's the most flexible gaming device out there right now, although, it doesn't have the variety of games that the GBA has, it does have multiple emulators that are available for it which pretty much gives it limitless access to games.
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  #19 (permalink)  
Old 07-29-2005, 08:36 PM
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Nothing "against it" per se... Just not that impressed with it, that's all.

And as for the emulators, it won't be long before they lock them out with a ROM upgrade which will be required to play newer games... Sony isn't stupid and if they aren't making money on it, they ain't gonna allow it for very long.
 
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  #20 (permalink)  
Old 07-29-2005, 09:03 PM
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Quote:
Originally Posted by vincenzosi
Nothing "against it" per se... Just not that impressed with it, that's all.
Please continue any Sony PSP discussions at http://www.pocketpcthoughts.com/foru...ic.php?t=41399

Thanks.
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