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View Full Version : A Peek into the OnLive Beta


Hooch Tan
01-22-2010, 07:30 PM
<div class='os_post_top_link'><a href='http://www.pcper.com/article.php?aid=859' target='_blank'>http://www.pcper.com/article.php?aid=859</a><br /><br /></div><p><em>"Well, obviously looking for answers, I found a login for the closed OnLive beta and decided to sit down for a couple of weeks and give the service a thorough evaluation.&nbsp; In this article we'll look at both the ease of use of the service as well as the real-world experience of playing a few of the games.&nbsp; I think you will find the results to be interesting!"</em></p><p><img src="http://images.thoughtsmedia.com/resizer/thumbs/size/600/dht/auto/1264176376.usr20447.jpg" style="border: 1px solid #d2d2bb;" /></p><p>The preview by PC Perspective does cover a lot of the concerns that have been talked about regarding OnLive, though I think they downplay the fact that they were testing in a set up that was not approved and even advised against.&nbsp; A fair preview of the service should be done from what OnLive considers a typical setup.&nbsp; That being said, the whole OnLive concept brings about bigger issues which relate to cloud computing, since that is pretty much what OnLive is.&nbsp; Powerful hardware, and to an extent, platform dependencies are becoming less of an issue thanks to efforts from cloud computing.&nbsp; This might sound good, but there are potential downsides as consumers.&nbsp; Instead of a single investment, you are looking at a continual cost.&nbsp; Privacy and security concerns become much more important.&nbsp; And there is also the issue of vendor lock down.&nbsp; Say a competitor to OnLive were to be launched, how easy would it be for you to transfer all your save games and other information?</p>