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View Full Version : Aspects 1.0: Aspect Ratio Calc for iPhone / iPod Touch


Vincent Ferrari
07-16-2009, 01:03 PM
<div class='os_post_top_link'><a href='http://www.codesparq.com/aspects/' target='_blank'>http://www.codesparq.com/aspects/</a><br /><br /></div><p><img height="371" src="http://images.thoughtsmedia.com//zt/auto/1247742908.usr18053.png" style="border: 1px solid #d2d2bb;" width="250" /></p><p><strong>The Claim: </strong>Just like the iPhone itself, <a href="http://www.codesparq.com/aspects/" target="_blank">Aspects</a> encompasses beauty and ease of use. The clean and simple user interface makes aspect ratio calculations an absolute joy. Aspects doesn't just stop at pixels. It supports widths and heights in inches and centimeters, and resolutions in pixels per inch and pixels per centimeter, making it possible to calculate both screen-based and paper-based image sizes. Simply modify one value and Aspects takes care of the rest. Ratios Galore From standard 4:3 to wide 16:9 to old school 1.75:1, Aspects lets you select from twenty-three predefined ratios. And you can create your own, too!</p><p><strong>The Application: </strong>Condensed into a two-screen UI, can Aspects really make the tedious chore of adjusting aspect ratios for your blog posts / multimedia projects "an absolute joy?"&nbsp; You're gonna have to read on to find out!</p><p><MORE /><strong>The Details:</strong> If you've ever grabbed an image or video to put into a web site or blog post and you have certain size restrictions, an aspect ratio calculator is a necessity.&nbsp; If you don't get your aspect ratios right, your video or picture will be a total mess (think 1960's television).&nbsp; On the recommendation of Jason Dunn, the Executive Editor of Thoughts Media, I was using a web site to do this calculation, but it's kind of a pain.&nbsp; It's particularly bad if you're in the middle of working on something and you have to jump out of your project and into a second web site just to do a quick calculation.&nbsp; With that in mind, I put out a call for iPhone developers to write an app for me to save me the grief.&nbsp; Darius Wey answered the call, took my input, and came up with Aspects.</p><p><img height="372" src="http://images.thoughtsmedia.com//zt/auto/1247744245.usr18053.png" style="border: 1px solid #d2d2bb;" width="250" /></p><p>All the fields on the front screen are editable.&nbsp; You can interchange any of the values and Aspects will recalculate the other figures automatically based on the aspect ratio in the top part of the window.&nbsp; Tapping the aspect ratio itself will bring you to the screen below where you can change the aspect ratio.</p><p><img height="372" src="http://images.thoughtsmedia.com//zt/auto/1247744785.usr18053.png" style="border: 1px solid #d2d2bb;" width="250" /></p><p>To make things even more convenient, you're able to enter custom aspect ratios so, if for some reason, your project requires more than 16:9, 4:3, or any of the other built in ratios (see the screen grab below).</p><p><img height="371" src="http://images.thoughtsmedia.com//zt/auto/1247744871.usr18053.png" style="border: 1px solid #d2d2bb;" width="250" /></p><p>Overall, Aspects is a swiss army knife of aspect ratio conversion.</p><p><strong>The Verdict:</strong> While "absolute joy" might be overstating things, there's no aguing the fact that Aspects does make things much easier when you're trying to work out the proper size of an image or video for your 524-pixel wide blog layout.&nbsp; I use this app just about every day and find it infinitely more convenient than trying to do the calculations myself (who wants to do that?) or going to a web site to do it.&nbsp; I highly recommend it because it does what it says it does and does it very well.&nbsp; I've also been told that version 1.0.1 is on its way and will include some UI and usability tweaks, so be on the lookout for that, too!</p><p>Aspects is available now <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=322381809&amp;mt=8" target="_blank">in the App Store for $1.99</a>, but wait, that's not all!</p><p><strong>The Contest: </strong>To get the word out for Aspects, Darius has graciously offered us a few promo codes to give out to you, our readers, so if you're in the US (the codes are only good for the US App Store) just leave a comment on this post.&nbsp; You don't really have to say anything other than what you want to use the application for, and we'll randomly pick 3 winners from the entries submitted to get a free copy of Aspects.&nbsp; It couldn't be easier, so get posting!</p><p>&nbsp;</p><p>It should be noted that while Darius Wey is a news editor for Thoughts Media, he has no actual affiliation with Apple Thoughts.&nbsp; As Jason and I have pointed out in the past, Apple Thoughts is essentially a franchisee of the "Thoughts Media" brand and this review is not influenced in any way by the person who wrote it or that it's from a Thoughts Media Editor.</p><p><em>Vincent Ferrari is an Apple fan, videoblogger, blogger, writer, and all-around geek from the Bronx. He works in the IT Department of a cellular phone company that shall not be named, and lives in a very comfortable apartment with his lovely wife, two lovely cats, three Macs, two iPhones, and God-knows-how-many iPods of varying age.</em></p><p><img src="http://images.thoughtsmedia.com//ppct/auto/1240336793.usr1.gif" /></p><p><strong>Do you enjoy using new hardware, software and accessories, then sharing your experience with others? Then join us on the <a href="http://www.thoughtsmedia.com/reviewteam.php" target="_blank">Thoughts Media Review Team</a>! We're looking for individuals who find it fun to test new gear and give their honest opinions about the experience. It's a volunteer role with some great perks. Interested? <a href="http://www.thoughtsmedia.com/reviewteam.php" target="_blank">Then click here for more information.</a></strong></p>

tddisc
07-16-2009, 03:09 PM
Nice review. It looks cool, but at $1.99, I don't know if I would buy it.

T

Jason Dunn
07-17-2009, 07:27 PM
Nice review. It looks cool, but at $1.99, I don't know if I would buy it.

What I find so strange is that, before the iPhone came out, most people were paying $3 to $5 for ring tones, $2 for wallpaper, and in the area of smartphones, $10 to $30 for apps. No one seemed to really complain about it much.

Yet now on the iPhone platform, $1.99 for something is considered "expensive" and developers are falling all over themselves to charge 99 cents for complex, rich games.
:confused:

griph
07-18-2009, 05:58 PM
What I find so strange is that, before the iPhone came out, most people were paying $3 to $5 for ring tones, $2 for wallpaper, and in the area of smartphones, $10 to $30 for apps. No one seemed to really complain about it much.

Yet now on the iPhone platform, $1.99 for something is considered "expensive" and developers are falling all over themselves to charge 99 cents for complex, rich games.
:confused:

Another thing to thank Apple for Jason - and as an iPhone User (rather than developer) I am eternally grateful for it. Just hope that when people really start using Windows Marketplace prices drop there - otherwise it will be just another reason to buy an iPhone.
:)

Jason Dunn
07-19-2009, 04:52 AM
Another thing to thank Apple for Jason - and as an iPhone User (rather than developer) I am eternally grateful for it.

I don't see why - the pricing structure only rewards developers in the top 10 or top 25. Those guys make millions. The rest of the developers who can't sell as many apps, but are forced into ultra-cheap pricing lest they incur the wrath of cheapskate users who complain that an app is "too expensive" and rate it poorly if it's more than 99 cents.

There's something messed up about a marketplace where people think that a quality application that took a developer weeks or months to create isn't worth as much as a coffee at Starbucks. :confused:

dr
07-22-2009, 12:42 PM
looks cool. I'd use it for video projection projects.

Darius Wey
07-28-2009, 07:56 AM
I've also been told that version 1.0.1 is on its way and will include some UI and usability tweaks, so be on the lookout for that, too!

v1.0.1 just hit the App Store. Enjoy. :)