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View Full Version : UNICODE hack revisited


inteller
09-22-2008, 03:22 PM
As I understood this, the UNICODE hack for v1 devices simply copied over the .ttf files on your computer and voila it worked. Does anyone know if this could be made to work for v3 devices? It is incredibly simple to fix and it is an obvious and intentional omission from the Zune team not to do this. Maybe with XNA studio somehow? Keep the font support running as a "game"?