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View Full Version : Logo Programming on the Pocket PC


Janak Parekh
11-25-2007, 07:00 PM
<div class='os_post_top_link'><a href='http://www.walkingrandomly.com/?p=27' target='_blank'>http://www.walkingrandomly.com/?p=27</a><br /><br /></div><i>"According to the server logs one of the most popular posts I have made on Walking Randomly is the one I made a couple of months ago about the Logo programming language. Of course this may be due to the fact that this year marked the 40th anniversary of the language thus leading people to google for nostalgic reasons but it may also be because it is a genuinely interesting language. One thing that’s for certain is that programming in Logo can be a lot of fun and naturally leads to further study of concepts such as recursion, geometry and fractals. With this in mind I thought it was high time I worked out a way of installing Logo on the pocket PC so that I can play with it on my new toy - the remarkable HTC Tytn II. My task set, I embarked on a set of very extensive google searches and to my surprise came up with very little."</i><br /><br /><img src="http://www.pocketpcthoughts.com/images/web/2003/parekh-20071123-LogoPocketPC.jpg" /><br /><br />Man, Logo! I haven't programmed that since... the 80s? The solution to get it working on Pocket PC is a little more skunkworks than I'd like -- it requires the use of StyleTap to get a PalmOS port running -- but if you're feeling nostalgic or want to try out Logo, take a look.