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View Full Version : Tech Companies to Support an Open Architecture for Mobile Gaming


Raphael Salgado
02-12-2006, 04:00 AM
<div class='os_post_top_link'><a href='http://www.pcworld.com/resource/article/0,aid,124689,pg,1,RSS,RSS,00.asp' target='_blank'>http://www.pcworld.com/resource/art...,RSS,RSS,00.asp</a><br /><br /></div><i>"Several big companies in the mobile phone and gaming industry, including Microsoft and Nokia, are teaming to support an open gaming architecture designed to lower development costs, speed up delivery times and create richer content, the group said Friday. The planned open architecture will provide different handsets and operating systems with a common set of minimum capabilities that game developers can use to make game porting easier and more efficient, the companies said. By spending less time developing multiple versions of a single game, developers will be able to focus on creating new gaming titles for mobile consumers with richer graphics and features."</i><br /><br />It's about time these companies started to collaborate for a market that has much potential, but is unfortunately heavily fragmented. The phrase "open architecture" makes it the most appealing: smaller developers may be given the chance to broaden their exposure, while the (pun intended) playing field can be leveled so that most the popular mobile devices and platforms will enjoy the rich library of games that this architecture can provide. 200 to 624 MHz of processing power, and how many <i>Sudoku</i> and <i>Bejeweled</i> clones are there? Need I say more? :roll: