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View Full Version : Leading EDGE Mobile Development Library


Jason Dunn
12-07-2005, 05:00 PM
<div class='os_post_top_link'><a href='http://www.pocketpcthoughts.com/articles.php?action=expand,44698' target='_blank'>http://www.pocketpcthoughts.com/art...on=expand,44698</a><br /><br /></div><i>"Gadgets and games, what a great combination. Speaking from the point of view of a gamer, I want my favourite games to run on whatever device I get my hands on. It is not uncommon to own a few gadgets simulataneously nowadays, or to own different gagdets at different points in time, experimenting on new features and switches and what have you... For the maker of the game, the developer, this is easier said then done well, NOT ANYMORE! Smile Thanks to the folks at Elements Interactive, a great new cost effective development library called EDGE is now available, making it easier and cheaper than ever before for a programmer to use one code base, and port it relatively seamlessly to a seriously large number of platforms, including Windows desktop (Windows 2000/XP), Windows Mobile Pocket PC, Windows Mobile Smartphone, Symbian UIQ (such as the Sony Ericsson P900), Symbian Series 60 (including Nokia N-Gage™), Symbian Series 80 (Nokia 9500) and Symbian Series 90 (Nokia 7710)."</i><br /><br />A sponsored article from Clickgamer - if you're a developer itching to create the next killer game for the Windows Mobile platform, this is worthing checking out. Please comment in the article thread.