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View Full Version : PDA Corps Interviews PDAMill


Jason Dunn
08-14-2003, 03:36 AM
<div class='os_post_top_link'><a href='http://www.pdacorps.com/default.asp?key=pages/PDAMillInterview.htm' target='_blank'>http://www.pdacorps.com/default.asp...llInterview.htm</a><br /><br /></div>I'm a big fan of developer interviews because they allow me to see the person behind the application name. Meet Peter from PDAMill.<br /><br />"<b>PDACorps: How long have you been creating software for the Pocket PC?</b><br /><i>Peter Balogh: I've had a Windows CE device since CE 1.0, my first one being an HP 320. I used to develop for it small applications mainly for my own amusement. Then, in 2001, I released my first freeware product for the Pocket PC, Peter's GameBox. It was a huge success, reaching well over a half million people since then. Later, in 2002 we released Snails which became a flagship product of Pocket PCs all over the world.</i><br /><br /><b>PDACorps: How many people have been on the dev team(s) for titles that you have worked on?</b><br /><i>Peter Balogh: Snails was produced by four of us: Randall Schleufer, Ryan Anspach, Jaybot, and myself. With many others lending a hand at various stages of the project. Currently there are eight of us working many new games; including Anthelion (3D space shooter), GameBox Classics (Game Pack), GameBox Gems (Game Pack), GameBox Mahjongg (Game Pack), Broken Blueprint (Logic game), Chamberstar (RPG) and some others.</i>"<br /><br />Go check out the rest of this interview!