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View Full Version : Intel's new 3D tools take flight on Pocket PC 2002


Ed Hansberry
08-31-2002, 01:00 PM
<a href="http://news.com.com/2100-1040-956110.html?tag=fd_top">http://news.com.com/2100-1040-956110.html?tag=fd_top</a><br /><br />Intel gets around some of the shortcomings of the X-Scale chip, such as a lack of floating-point arithmetic, as well as division, square-root and trigonometric functions with the release of its Graphics Performance Primitives software. This will give PDAs and smartphones the ability to do more sophisticated 3D rendering for games and other software that makes heavy use of 3D.<br /><br />The <a href="http://www.intel.com/design/pca/applicationsprocessors/swsup/gppv1.htm">toolkit is available free on Intel's Web site</a>. It is currently only for Pocket PC 2002 X-Scale devices. Intel will focus on other platforms as X-Scale acceptance becomes more wide spread. Thanks to Foo Fighter for the link.<br /><br />Pocket Flight Sim anyone? <img src="http://www.pocketpcthoughts.com/forums/images/smiles/icon_smile.gif" />

entropy1980
08-31-2002, 04:41 PM
I wonder how if it would at all help the ATI found in the e740?

Pony99CA
08-31-2002, 05:33 PM
Pocket Flight Sim anyone? http://www.pocketpcthoughts.com/forums/images/smiles/icon_smile.gif
There already is a flight simulator for the Pocket PC. Check out Leo's Flight Simulator (http://web.jet.es/leobueno/leo_flight_sim.htm).

Steve

ThomasC22
09-02-2002, 03:06 AM
I wonder how if it would at all help the ATI found in the e740?

I doubt it would have any effect. The focus on Floating-point calculations seems, to me atleast, to indicate that this is a software 3D solution (as if it was optimizing it for any graphics chip the graphics chip itself would take care of those calculations).

But I could be wrong...