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View Full Version : Microsoft Has a Design Culture? They're Starting To...


Jason Dunn
05-23-2007, 08:00 PM
<div class='os_post_top_link'><a href='http://www.microsoft.com/design/Culture/Master.aspx' target='_blank'>http://www.microsoft.com/design/Culture/Master.aspx</a><br /><br /></div><i>"Past success in software and computing didn't require a diligent focus on user experience. Sure, it happened from time to time, but in the big scheme of things it was a novelty or an aberration that wasn't tied to market performance or product success in most cases. Even computers and software that defined their markets and were delightful to use simply didn' t capture the consumer imagination enough to become standards. These simple facts have made computers and software downright unpleasant to use over the years. Nowhere has this been more prevalent than in the enterprise. People may sing the praises of the functional performance of enterprise software, but rarely do you hear comments about how "fun" it is to use. Rarer still is to hear praise from a development team about how "easy" enterprise software is to implement or configure. This was chalked up to the fact that computers were too primitive to adapt to us and the context in which they were used by us. Constraints of the day required that we adapted to computers and not the other way around. In short, it was the cost of doing business. We all paid for it—but there’s good news."</i><br /><br /><img src="http://www.digitalmediathoughts.com/images/microsoft-design-culture-may23.jpg" /><br /><br />If you're at all into user design and user experience at the software level, this is a Microsoft site you really should take a look at. In many ways, the opening page is more of a manifesto about Microsoft's slow but steady change toward being a design-driven culture. Some people may think that user interface is all "eye candy" but those are the 0.000001% of the population that thought DOS was easy enough to use...so let's just ignore them. <br /><br />Design matters. User experience matters. With Vista, Microsoft put a lot of effort into improving the <i>experience</i> of using Windows, and I think it shows (driver pains aside). I've been using Vista full time now for about four months and the other day I booted up my last remaining XP computer (my 17" laptop) and I was amazed at how...crude much of it was. Too many clicks - too many things hidden. Design matters. I should point out, on the other hand, that said laptop was incredibly fast and snappy - and that matters as well. How I long for instantly matured Vista drivers!

Macguy59
05-23-2007, 11:47 PM
Too many clicks describes Vista as well.

Jason Dunn
05-24-2007, 04:57 AM
Too many clicks describes Vista as well.

Hrm. You think so? The UAC security does mean more clicks for some things, but in general day to day use I've found Vista to be quite a bit faster and more streamlined for me.

RichL
05-24-2007, 09:21 AM
The problem with Vista is that the UI isn't consistent. It looks like each part of the OS was designed in isolation. There's only the problem of the missing toolbars. Maybe there's a good reason for hiding them away, but it's confussed a lot of my relatives and it adds an extra step to doing any task.

Jason Dunn
05-24-2007, 05:09 PM
There's only the problem of the missing toolbars. Maybe there's a good reason for hiding them away, but it's confussed a lot of my relatives and it adds an extra step to doing any task.

I'm not familiar with that one - which toolbars are missing?

ctmagnus
05-24-2007, 09:23 PM
There's only the problem of the missing toolbars. Maybe there's a good reason for hiding them away, but it's confussed a lot of my relatives and it adds an extra step to doing any task.

The Office 2007 toolbars? Otherwise, the toolbars are still there; they're just different than the previous several versions of Windows. In all native Vista programs, the *Menu* bar should be accessible by pressing the Alt key, if that's what you're referring to.