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View Full Version : Windows Mobile Team Puts Your Feature Dollars to Work


Mike Temporale
08-30-2006, 03:00 PM
<div class='os_post_top_link'><a href='http://blogs.msdn.com/windowsmobile/archive/2006/08/29/730383.aspx' target='_blank'>http://blogs.msdn.com/windowsmobile/archive/2006/08/29/730383.aspx</a><br /><br /></div><i>"When we do this exercise, we typically brainstorm a list of features that we'd like to do or that have been requested in the past. We cost the features ourselves, and then ask customers to spend feature dollars on them. Obviously, if a feature is cheap to implement and customers really want it, then that's an easy win for us. If a feature is expensive and customers don't want it, we can shelve the feature with a clear conscience. If a feature is expensive and customers really want it, then we have to try to make space for it."</i> <br /><br /><img src="http://www.smartphonethoughts.com/images/Temporale-20060830-FeatureDollars.jpg" alt="User submitted image" title="User submitted image"/> <br /><br />Do you recall a couple weeks ago when we ask you to visit the Windows Mobile Team Blog and let them know <a href="http://www.smartphonethoughts.com/forums/viewtopic.php?t=12033">how you would spend $100</a> <i>Feature Dollars</i>? Well, the results are in and the results can be seen in the chart above. Just so you know, your answers are going to be passed along to the appropriate team, and with any luck you might just see them implemented in the not too distant future. :mrgreen: So, what do you think of the results? Are your concerns highlighted in this correctly? It looks like the biggies are Shell, Sync, and Windows CE.