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View Full Version : Commodore to Enter Mobile Content Market


Jerry Raia
02-21-2006, 07:00 PM
<div class='os_post_top_link'><a href='http://www.mobileburn.com/news.jsp?Id=2083' target='_blank'>http://www.mobileburn.com/news.jsp?Id=2083</a><br /><br /></div><i>"A name that will bring up fond childhood memories for some will soon be launching into the mobile content market. The recently resurrected Commodore will be teaming up with The Content Factory to offer content through touch-screen terminals in phone and game retailers."</i><br /><br />I hope they use Commodore 64 terminals for this. :lol:

jacklf
02-21-2006, 08:01 PM
Commodore (http://www.commodoreworld.com) and Amiga (http://www.amiga.com/).. my youth is apparently recycling itself into mobile computing.

echosmyron
02-21-2006, 08:21 PM
I'm showing my age but my first PC was the Vic-20. Four words:

PRESS PLAY ON TAPE

Mike Temporale
02-21-2006, 08:26 PM
I'm showing my age but my first PC was the Vic-20. Four words:

PRESS PLAY ON TAPE


:lol: So was mine. :D

Jason Dunn
02-22-2006, 12:46 AM
I think it's all a bit silly - they keep trying to reinvent themselves, but I don't think their brand has any relevance in today's market.

shindullin
02-22-2006, 01:32 AM
If anything, people like me who used Commodore 64's to (learn how to) code in basic remember how much they suck compared to what we have to today, and the fact that they died a quick and ugly death because of their anability to keep up with market changes.

juni
02-22-2006, 09:20 AM
I had a Commodore64 and an Amiga :). My first graphical tries were done with dPaint.