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View Full Version : What's New for Developers in Windows Mobile 2003 SE


Mike Temporale
04-21-2004, 06:30 PM
<div class='os_post_top_link'><a href='http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwm2k3/html/whatsnew2003se.asp' target='_blank'>http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwm2k3/html/whatsnew2003se.asp</a><br /><br /></div>"The 'Second Edition' naming reflects that this is a platform release implementing vital new features that enables partners to innovate on the Windows Mobile 2003 experience. As a developer, Windows Mobile 2003 Second Edition introduces new device form factors including landscape and square screens as well as devices supporting high dpi screens. This is both a challenge for developers — who may have assumed certain screen orientations and resolutions — as well as an opportunity to satisfy specific usage scenarios and to enhance existing application experience. For example, a piece of mapping software could now support higher resolution and hence more detailed maps on a high resolution device. The purpose of this document is to provide a developer's overview of what's new in Windows Mobile 2003 Second Edition software. This article forms part of the Developer Resources for Windows Mobile 2003 software package"<br /><br />Our very own Andy Sjostrom has written a very interesting article for Windows Mobile developers who want to ensure that their applications work as expected on WM 2003 SE. Don't wait until Second Edition hits the streets. Take the time now to make sure your applications can handle the screen resolution and orientation changes.