Quote:
Originally Posted by Jason Dunn
What I find so strange is that, before the iPhone came out, most people were paying $3 to $5 for ring tones, $2 for wallpaper, and in the area of smartphones, $10 to $30 for apps. No one seemed to really complain about it much.
Yet now on the iPhone platform, $1.99 for something is considered "expensive" and developers are falling all over themselves to charge 99 cents for complex, rich games.

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Another thing to thank Apple for Jason - and as an iPhone User (rather than developer) I am eternally grateful for it. Just hope that when people really start using Windows Marketplace prices drop there - otherwise it will be just another reason to buy an iPhone.
