Quote:
Originally Posted by Felix Torres
XBOX media streaming is done via an implementation of UPnP/AV, not file system mounting (as you do when sharing files across PCs). Strictly speaking, the 360 doesn't see PCs on your network and they don't see your PC file systems at all.
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Right...but the question is WHY? I suppose that's what irks me - if it acted like a computer, it would just be a matter of having the right codecs on the Xbox. Instead they went with a bizarre solution that relies on the hosting computer having a certain version of software. I think Microsoft was trying to be too smart for their own good here - they should have gone for a simpler, smarter approach.