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Windows Mobile is a GREAT platform, but as a developer it is becoming less and less attractive because:
1. The Carriers insist you sign your applications
2. Microsoft insist you certify your applications.
3. WM is aimed at business which will cause WM to become more of a niche market as is already happening. Games are what drove the PC tech, not business apps ....
4. Handango take up to 60% and are the only reseller shifting high volumes.
5. It's time consuming creating special 'buy from xxxx' versions for all the other resellers and very expensive if you're certifying and signing.
5. Windows Mobile comes in 50 different flavours and you have to be compatible with all of them. Touch screen, non touch screen, 240x240, 320 x 640 etc etc.
6. Visual Studio is expensive (yes I know you can program with other tools).
7. Piracy is rife on the WM platform.
8. One minute we're hearing that there is no need to have a touch screen anymore, then the next we're told we're all moving to touch screen.
9. Apple haven't done much on the iPhone but what they have done is near perfect ... that is a rather good starting point. Remember it is their 1st Phone.
I could go on and on but it's depressing. I will continue to code for WM as I have since Windows CE but ... if I don't jump the curve a little then I will end up like the dinosaurs.
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