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Originally Posted by Ed Hansberry
But if 480X480 is just a high-res version of 240X240 and not really showing more information, how does hi-res help? It is the issue of a square screen, not the resolution of that screen and square screens are here to stay. Where is my logic mistaken?
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I'm just saying that theoretically, they could have used a 320x320 screen along with a fill-in-the-gap technique rather than 240x240 or 480x480 with a pixel doubling technique.
In my opinion, the 320 to 240 chop-off technique was a bad idea. They should have increased the resolution in WM5 instead and made it 320x320 or 640x640 instead of 240x240 and 480x480.