Originally Posted by Reza
in the videogame industry, long hours come with the job. Itís a highly competitive market, so if you canít take it, stop pissing about and move on.
I actually consider EA to be one of the best companies to work for.
Yes, I'm sure the videogame industry is highly competitive, but so are most other software development industries. 12 hours/day 7 days/week for months is way over the top, apart from plain *bad* project management.
Speaking as a both a software developer and as a project manager, the kind of timings she speaks about reveals quite a bit about the project manager's incompetence or simple inexperience (probably the later). Driving your team that hard for such a long time will usually actually *delay* your project, not meet targets.
Besides which, ask yourself *why* would someone want to "take it"?
Can't be the kudos since working for someone as big as EA, you'll be seen as just a cog in the machine.
Can't be for the money, because EA doesn't pay that well.
Can't be for the fun, because if that's your idea of a *fun* project I'd say you need to have a look around the market. Things are bad but not *that* bad.
Work to live, not live to work...