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Originally Posted by Reza
in the videogame industry, long hours come with the job. It’s a highly competitive market, so if you can’t take it, stop pissing about and move on.
I actually consider EA to be one of the best companies to work for.
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Yes, I'm sure the videogame industry is highly competitive, but so are most other software development industries. 12 hours/day 7 days/week for months is way over the top, apart from plain *bad* project management.
Speaking as a both a software developer and as a project manager, the kind of timings she speaks about reveals quite a bit about the project manager's incompetence or simple inexperience (probably the later). Driving your team that hard for such a long time will usually actually *delay* your project, not meet targets.
Besides which, ask yourself *why* would someone want to "take it"?
Can't be the kudos since working for someone as big as EA, you'll be seen as just a cog in the machine.
Can't be for the money, because EA doesn't pay that well.
Can't be for the fun, because if that's your idea of a *fun* project I'd say you need to have a look around the market. Things are bad but not *that* bad.
Work to live, not live to work...