What a depressing story. I've been reading about the closure of many small development houses over the last year or so with growing dismay, if only because the trend in games these days seems to be to milk a title dry with multiple updated versions or to simply cash in on movie tie-ins. As someone who grew up in the 1980s, the era of Spectrums and Commodore 64s, I fondly remember stories of bedroom coders and their innovative games but, as was inevitable I suppose, the games indutry has grown up and titles such as Halo 2 generate more revenue on their first day of release than many movies do.
I hope that the family in the main story manage to break away from EA and if I can offer any hope at all it is that I am a software developer myself and I am now working for the most fantastic company whose main goal seems to be to have happy employees rather than worrying about pushing everyone to generate the maximum amount of profits. It is only a small company which may be the reason for the difference but there are good employers out there and taking the risk to find one is well worth it in the end.