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Originally Posted by Jason Patterson
Our Pocket Player product supports UPnP too; you can stream from any UPnP server on your LAN, stream to any UPnP players, and stream device-to-device.
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That is cool. I wasn't aware of it. Not much of a music buff. But it is good to see UPnP being used. I should probably write another post on why Microsoft should have implemented UPnP as a core OS feature, like Bluetooth stack. It would have made the Windows Mobile platform a powerful platform for developers to work with an enhance. After all Microsoft was and is one of the most active members on the UPnP forum.